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	<title>Comments on: RandomWalk component</title>
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	<link>http://www.quietlyscheming.com/blog</link>
	<description>simple plans for world domination</description>
	<lastBuildDate>Fri, 04 Dec 2009 11:48:43 -0800</lastBuildDate>
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		<title>By: Core000</title>
		<link>http://www.quietlyscheming.com/blog/components/randomwalk-component/comment-page-1/#comment-199972</link>
		<dc:creator>Core000</dc:creator>
		<pubDate>Fri, 14 Nov 2008 05:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.quietlyscheming.com/blog/components/randomwalk-component/#comment-199972</guid>
		<description>&lt;p&gt;Ely, in your RandomWalkRenderer.mxml file, you list the &#039;selectedOver&#039; and &#039;unselectedOver&#039; states.  What are they referencing?  How can I make them active on the main animatedrandomwalk app?&lt;/p&gt;

&lt;p&gt;Keep up the great work!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Ely, in your RandomWalkRenderer.mxml file, you list the &#8217;selectedOver&#8217; and &#8216;unselectedOver&#8217; states.  What are they referencing?  How can I make them active on the main animatedrandomwalk app?</p>
<p>Keep up the great work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: [ andy.mcintosh ] &#187; Blog Archive &#187; Implementing View States with ActionScript</title>
		<link>http://www.quietlyscheming.com/blog/components/randomwalk-component/comment-page-1/#comment-849</link>
		<dc:creator>[ andy.mcintosh ] &#187; Blog Archive &#187; Implementing View States with ActionScript</dc:creator>
		<pubDate>Sat, 15 Jul 2006 01:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.quietlyscheming.com/blog/components/randomwalk-component/#comment-849</guid>
		<description>&lt;p&gt;[...] At EUI we&#8217;re building an application that uses a Flash-like model of pulling symbols from a library and dropping them on a stage. While architecting the core components of this system, it became apparent that each symbol would need to have several different view states, e.g., selected, dragging, dragged-over, etc. Flex 2 has a introduced a rather elegant way of defining and applying view states, but I have only seen it implemented using MXML. As a long-time Flash developer, Iâ€™m still a bit unclear on how to best use MXML and Actionscript together in one component, although the RandomWalk component that was demonstrated at ACDS has a really good example (see IconItem.mxml in the source). Reviewing the example again, I think I could figure out how to make my symbol component an MXML component and still utilize the Flex invalidation mechanism, however when I first started, I couldnâ€™t get my head around this. Anyway, it became a mission to figure out how to use view states in an Actionscript only component. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] At EUI we&#8217;re building an application that uses a Flash-like model of pulling symbols from a library and dropping them on a stage. While architecting the core components of this system, it became apparent that each symbol would need to have several different view states, e.g., selected, dragging, dragged-over, etc. Flex 2 has a introduced a rather elegant way of defining and applying view states, but I have only seen it implemented using MXML. As a long-time Flash developer, Iâ€™m still a bit unclear on how to best use MXML and Actionscript together in one component, although the RandomWalk component that was demonstrated at ACDS has a really good example (see IconItem.mxml in the source). Reviewing the example again, I think I could figure out how to make my symbol component an MXML component and still utilize the Flex invalidation mechanism, however when I first started, I couldnâ€™t get my head around this. Anyway, it became a mission to figure out how to use view states in an Actionscript only component. [...]</p>
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	</item>
	<item>
		<title>By: Flash Extensions &#187; Flash, Flex and Web Related Links</title>
		<link>http://www.quietlyscheming.com/blog/components/randomwalk-component/comment-page-1/#comment-653</link>
		<dc:creator>Flash Extensions &#187; Flash, Flex and Web Related Links</dc:creator>
		<pubDate>Thu, 29 Jun 2006 05:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.quietlyscheming.com/blog/components/randomwalk-component/#comment-653</guid>
		<description>&lt;p&gt;[...] Flex Random Walk Component [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Flex Random Walk Component [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quietly Scheming &#187; Blog Archive &#187; New Flex Component: RandomWalk</title>
		<link>http://www.quietlyscheming.com/blog/components/randomwalk-component/comment-page-1/#comment-650</link>
		<dc:creator>Quietly Scheming &#187; Blog Archive &#187; New Flex Component: RandomWalk</dc:creator>
		<pubDate>Thu, 29 Jun 2006 00:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.quietlyscheming.com/blog/components/randomwalk-component/#comment-650</guid>
		<description>&lt;p&gt;[...] Check it out here, then come back and let me know what you think. [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Check it out here, then come back and let me know what you think. [...]</p>
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